Skip to main content

Education as a Spatial Product

We treat Education as a core CLITEDS product stream: practical, offline, and connected to climate reality.

How we educate

Offline first

All lessons work without internet. Tablets sync via mesh when paths cross, so there is no streaming and no surprise bills.

Hands-on

Build rockets, explore enzyme ideas on canvas, and shape 3D maps from recycled plastic so minds and hands stay in sync.

Ambassador pathway

Complete modules → earn badges → train others → help improve community maps. Recognition travels with the work.

Practicals & live demonstrations

Interactive builds you can try in the browser: fin geometry, polymer binding, and terrain marking. Works offline-first in the field kit; here it runs as a lightweight preview.

Lab 1

Rocket stability (Three.js)

Adjust fins and nose length; watch how thrust geometry reads on the readout.

Lab 2

Polymer chain & enzyme bind (canvas)

Temperature and pH shift the cleave rate; bind to break the chain, then reset.

Click Bind to cleave the chain.

Lab 3

Terrain & markers

Tap the flat map on small screens; on large screens use the 3D mesh and drop probes.

2D map (tap to mark)

3D mesh (desktop)

Click the terrain to place a marker; orbit with mouse drag when available.